![]() ![]() But it’s not there to do damage, it’s there to proc the lightning status effect which gives a lovely 3s stun to any mob affected, so it’s a very nice CC. Seems like about every 10 seconds, but I never actually timed it. The 3rd buff is a lightning mote that tosses out a microscopically low damage lightning pulse every so often. The 2nd buff is a haste - it buffs both sprint speed and attack speed. Buff 1 is a health boost (300 base) that also provides a health regen effect of 10% of the boosted amount per second, so 30/s at base. Her #1 drops one of 3 selectable “reservoirs” that provide a buff to anyone who runs inside their buffing range. It’s a subtle effect, so it was a bit confusing when I was in a group with Octavia and I crouched in time to the music to get her full invisibility buff and it really wasn’t obvious when it was in effect, so that’s something to watch for perhaps. One oddity about this is that visually instead of going see-through like the other frames she just goes a little fuzzy - almost like Baruuk when he’s got his avoidance shield on. ![]() Her passive ability is that any time she’s in the air (not wall latched, but actually “flying”) she’s invisible so if you’re ever in a little bit of trouble you can just jump or bullet jump and the mobs lose track of you. Wisp! I’m using the new Aero Vantage mod that removes gravity while aim-gliding and running my moa pet with the Tractor Beam mod that doubles aim-glide time so I can hang out in mid-air while invisible and snipe things for a decent amount of time before falling back to ground. ![]()
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